Path of Exile 2

Path of Exile 2
Game Info

8 Co-op Changes Path of Exile 2 Needs

Co-op play in Path of Exile 2 offers plenty of fun, but some mechanics feel more frustrating than necessary. In our latest video, we break down eight key issues and offer solutions to improve the co-op experience. Here’s a quick overview:

8. Teleporting Woes

Teleporting to teammates is overly complicated.
A direct teleport option with a brief cast time would streamline gameplay significantly.

7. Map Reveal in Co-op

Map discovery isn’t shared between party members, leading to unnecessary backtracking.
A shared map reveal system would solve this easily.

6. Resurrection Speed

Reviving downed teammates takes too long and is easily interrupted.
Shorter cast times or immunity during resurrection would fix this.

5. Respawn Options

No option to respawn in town means long waits for teammates to revive you.
Allowing town respawns in non-endgame content would reduce downtime.

4. Flask Charges

Flasks only recharge based on your own kills, leaving support players at a disadvantage.
Sharing kill-based flask charges across the party is a simple fix.

3. Player Collision

Getting stuck on teammates is a common annoyance.
Removing player collision entirely would keep combat fluid and frustration-free.

2. Effect Transparency

Visual clutter from teammate spells makes it hard to track your character.
Adjustable transparency sliders for effects would enhance visibility.

1. Endgame Resurrection Rules

Dying during endgame mapping leaves players stuck until the map is cleared.
Allowing portal-based respawns could keep everyone involved.

These changes would make Path of Exile 2 co-op far smoother and more enjoyable.
Until some of these are implemented, we got some neat workarounds figured out for you.
For a deeper dive into these topics, check out the full discussion in our video!